![]() Like many of you, our team has been reflecting upon recent events. As a design lead who has been working on this dark, shared, open world action role-playing game from the beginning, I’m honored to continue the vision of Diablo IV as its new Game Director, and I’m humbled to represent the team pouring their hearts into this game. "It is our sincerest belief that we can work together with the community to keep Diablo IV a living, evolving world for many years to come."ĭiablo 4 is expected to arrive sometime in 2023.Hello, and welcome once again to a new Diablo IV Quarterly Update. "We intend to continue our dialog with players about Shop and Season Pass, and we’ll always listen and seek out the community's feedback about it," Clark wrote. In fact, Blizzard has previously promised that Diablo 4 won't be monetized like Diablo Immortal: When word of the in-game store first slipped out in June, Diablo boss Rod Fergusson quickly jumped onto Twitter to reassure antsy fans that the paid content it offers will be "anchored around optional cosmetic items & full story driven expansions." Diablo 4, however, will be a premium-priced release on PC and consoles, an audience that's more sensitive to (and less forgiving of) such practices. But that game is free to play and focused primarily on mobile platforms, where aggressive monetization is more common and widely accepted (and has been a big success as a result). Memories of Diablo 3's infamous real-money auction house still linger like the smell of old cat food at the bottom of the kitchen trash, and more recently Blizzard has faced a nasty backlash over the microtransactions in Diablo Immortal. ![]() ![]() Diablo 4 is still a good way off, but it's understandable that Blizzard would want to address concerns about monetization schemes as early as possible.
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